This game gets better and better every time I play!
I think I found another bug. On a second round I had the option to select the item/spell/w/e "name" with a pretty generic description of something like, enter description here or something. So I picked it. It has the quake animation but no icon for the spell in the top left. It sends the enemies flying off screen. I assume it's similar to the 4/30 bug fix given the description. It just wasn't permanent as I could run into the enemy and take damage before it would eventually trigger.
Great job! I very much enjoyed the javelin/quake build I was running before that. 😁
Oh, I'm still playing on mobile, Incase that matters.
Hey Deemand! Thanks again for the feedback. I was working on the next ability and missed removing my test item from the game before shipping the update. Good news though, that ability, along with some other fixes and (very) minor performance improvements is getting posted presently!
Thanks for the feedback! The issue listed in the patch notes is actually in reference to controller input. I did not know about this issue in mobile, thank you for reporting it! I'll look into it.
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This game gets better and better every time I play!
I think I found another bug. On a second round I had the option to select the item/spell/w/e "name" with a pretty generic description of something like, enter description here or something. So I picked it. It has the quake animation but no icon for the spell in the top left. It sends the enemies flying off screen. I assume it's similar to the 4/30 bug fix given the description. It just wasn't permanent as I could run into the enemy and take damage before it would eventually trigger.
Great job! I very much enjoyed the javelin/quake build I was running before that. 😁
Oh, I'm still playing on mobile, Incase that matters.
Hey Deemand! Thanks again for the feedback. I was working on the next ability and missed removing my test item from the game before shipping the update. Good news though, that ability, along with some other fixes and (very) minor performance improvements is getting posted presently!
Again, super appreciate the feedback!
Pretty sweet game. Patch notes imply you already know about it, but just in case it's related but not what you are looking into.
On mobile the level up menu just auto picks something when you take your finger off the joystick.
Thanks for the feedback! The issue listed in the patch notes is actually in reference to controller input. I did not know about this issue in mobile, thank you for reporting it! I'll look into it.
This bug has been fixed. Thanks for reporting it!